When people talk about how great Mr Robot is I agree but I suspect we’re not talking about the same thing.
I honestly don’t remember this at all. The C64 was just a prop, but it’s still nice to see the breadbox there! It’s a pity they used the arcade version of Paperboy and not the C64 conversion however.
I noticed a Commodore 64 screen last night in the game Saints Row 4. The keyboard is definitely not a C64 one, neither is it a C128 but I’ll forgive that oversight.
There are various retro parts of the game, like a 2D side scrolling beat-em-up to rescue one of the characters but this was in a fairly mundane mission where you have to shoot lights, that’s all I’ll say. Watch out for it!
The Dinosaurs episode of This Developer’s Life struck a chord with me. Not because of Fortran or Dataflex although hearing about developers dealing with small memory constraints or attempts to convert an archaic piece of code into something shiny did make me grin stupidly.
No, there’s a bit about the Commodore 64 in there and some great SID chip music throughout the podcast. That sealed the deal for me!
The Commodore 65 was a prototype computer produced by Commodore between 1990 and 1991 to be an improved Commodore 64. I’ve hardly ever come across it online and never heard of it back in the day, but when Commodore was liquidated they sold the prototype machines. If you have one and are willing to part with it you could be in for a nice surprise!
This one on Ebay went for €17,827 last month. It’s not as if much can be done with it as it was never official released but I guess you can run it in C64 mode.
Anyone got one or played with one? (via)
You should read about the development of a Ludum Dare entry called Ponk.
It’s a C64 version of Pong, developed on a real C64 with only a C2N datasette to save code. Back in the day I was lucky enough to have a 1541-II disk drive. I can’t imagine how painful it must have been working with a slow and unreliable cassette.
In the end he couldn’t transfer his game to a PC so he had to take screenshots of his game and OCR them, hand checking every byte. I did something similar about 20 years ago when I was tinkering with a C64 to Amiga cable and needed to somehow transfer a C64 programme from the Amiga to the C64 to do the transfer .. Painful.
That means there is now a gigantic collection of retro computing history on archive.org. There’s lots of stuff from the C64 to the Speccy, from the Apple Lisa to the TRS 80 there. I’m bowled over by the huge Commodore 64 collection and even found some tunes ex-Ozone member Merman created in the late 90’s. None of our demos there yet though.
One name that caught my eye was Derbyshire Ram, a swapper/cracker I have a vague recollection of. He died a few years ago but others put his huge disc collection online. I wonder if I should do the same with mine? My collection is much smaller and I think I’ll need to check any notes for personal messages but someone might find it interesting. I’m not the only one either.
Go have a look, you may find something you remember from your childhood!